cout << "Hello, world";
Today is my first day working at AdminInternet. I have setup the rest of the software (with some help) to be able to make iOS applications. My new game, Cities of War, is now in the process of going from a concept test from a prior programming class to a full-fledged application to publish to the App Store. This game allows the user to build a basic city while fighting against an AI (artificially intelligent) city with the objective of annihilation. This should be available for iPhone and iPad in the App Store sometime soon.